public Terminal(BasicOne game, string sheet) { _sheet = sheet; Game = game; GlyphRects = new Dictionary <Glyph, Rectangle>(); SetResolution(80, 24); }
public GamePage() { InitializeComponent(); // Create the game. var launchArguments = string.Empty; _game = XamlGame <BasicOne> .Create(launchArguments, Window.Current.CoreWindow, swapChainPanel); }
public IpsTimer(BasicOne basicOne, IdeState state) { BasicOne = basicOne; RequiredState = state; }