示例#1
0
 public Outro(EncounterState encounterState, Battle battle)
     : base(battle)
 {
     Battle.OverworldEncounter.State = encounterState;
     Logger.Log(battle.PlayerPartyItemsUsed.ToString() + " items were used");
     BattleStateRenderer = new IntroOutroRenderer(this);
     Time = FadeTimeInSeconds * (encounterState == EncounterState.Won ? (1.0f - WinRenderer.MaxOverlayAlpha) : 1.0f);
 }
 public Outro(EncounterState encounterState, Battle battle)
     : base(battle)
 {
     Battle.OverworldEncounter.State = encounterState;
     Logger.Log(battle.PlayerPartyItemsUsed.ToString() + " items were used");
     BattleStateRenderer = new IntroOutroRenderer(this);
     Time = FadeTimeInSeconds * (encounterState == EncounterState.Won ? (1.0f - WinRenderer.MaxOverlayAlpha) : 1.0f);
 }
示例#3
0
 public override void Start()
 {
     Time = 0.0f;
     BattleStateRenderer = new IntroOutroRenderer(this);
 }
 public override void Start()
 {
     Time = 0.0f;
     BattleStateRenderer = new IntroOutroRenderer(this);
 }