public void CheckSeoAnimation(EButton button) { try { AnimationSeoE.AllSeoAnimation(); UnityEditor.EditorUtility.DisplayDialog("执行成功", "动画内存优化(针对AnimationClip)", "Ok"); } catch (Exception e) { UnityEditor.EditorUtility.DisplayDialog("执行失败", e.Message, "Ok"); } }
public static void SeoAnimation() { AnimationSeoE.SeoAnimation(); }