Пример #1
0
 public void CheckSeoAnimation(EButton button)
 {
     try
     {
         AnimationSeoE.AllSeoAnimation();
         UnityEditor.EditorUtility.DisplayDialog("执行成功", "动画内存优化(针对AnimationClip)", "Ok");
     }
     catch (Exception e)
     {
         UnityEditor.EditorUtility.DisplayDialog("执行失败", e.Message, "Ok");
     }
 }
Пример #2
0
 public static void SeoAnimation()
 {
     AnimationSeoE.SeoAnimation();
 }