示例#1
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 /// <summary>
 /// This should be called when you're done communicating with a user, as this will
 /// free up all of the resources allocated for the connection under-the-hood.
 /// If the remote user tries to send data to you again, a new OnP2PSessionRequest
 /// callback will be posted
 /// </summary>
 public static bool CloseP2PSessionWithUser(SteamId user) => Internal.CloseP2PSessionWithUser(user);