示例#1
0
 /// <summary>
 /// Allow or disallow P2P connects to fall back on Steam server relay if direct
 /// connection or NAT traversal can't be established. Applies to connections
 /// created after setting or old connections that need to reconnect.
 /// </summary>
 public static bool AllowP2PPacketRelay(bool allow) => Internal.AllowP2PPacketRelay(allow);