internal VACStatusCallback( MsgClientVACBanStatus msg, byte[] payload ) #endif { var tempList = new List<uint>(); using ( DataStream ds = new DataStream( payload ) ) { for ( int x = 0 ; x < msg.NumBans ; x++ ) { tempList.Add( ds.ReadUInt32() ); } BannedApps = new ReadOnlyCollection<uint>( tempList ); } }
internal VACStatusCallback( MsgClientVACBanStatus msg, byte[] payload ) { var tempList = new List<uint>(); using ( var ms = new MemoryStream( payload ) ) using ( var br = new BinaryReader( ms ) ) { for ( int x = 0 ; x < msg.NumBans ; x++ ) { tempList.Add( br.ReadUInt32() ); } BannedApps = new ReadOnlyCollection<uint>( tempList ); } }
internal VACStatusCallback( SteamClient client, MsgClientVACBanStatus msg, byte[] payload ) : base( client )