示例#1
0
        public override void SetDefaults()
        {
            TileObjectData.newTile.AnchorTop          = new AnchorData(AnchorType.SolidTile, TileObjectData.newTile.Width, 0);
            TileObjectData.newTile.AnchorBottom       = new AnchorData(AnchorType.SolidTile, TileObjectData.newTile.Width, 0);
            TileObjectData.newTile.UsesCustomCanPlace = true;
            TileObjectData.newTile.StyleHorizontal    = true;

            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin = new Point16(0, 1);
            TileObjectData.addAlternate(0);
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin = new Point16(0, 2);
            TileObjectData.addAlternate(0);

            QuickBlock.QuickSetFurniture(this, 1, 3, dust, SoundID.Dig, false, color);

            Main.tileBlockLight[Type]        = true;
            Main.tileSolid[Type]             = true;
            Main.tileNoAttach[Type]          = true;
            Main.tileLavaDeath[Type]         = true;
            TileID.Sets.NotReallySolid[Type] = true;
            TileID.Sets.DrawsWalls[Type]     = true;
            TileID.Sets.HasOutlines[Type]    = true;

            AddToArray(ref TileID.Sets.RoomNeeds.CountsAsDoor);

            disableSmartCursor = true;
            adjTiles           = new int[] { TileID.ClosedDoor };
            openDoorID         = mod.TileType(name.Replace("Closed", "Open"));
        }
示例#2
0
 public override void SetDefaults()
 {
     TileObjectData.newTile.AnchorBottom = new AnchorData(AnchorType.SolidWithTop | AnchorType.SolidTile, 2, 0);
     QuickBlock.QuickSetFurniture(this, 2, 1, dust, SoundID.Dig, false, color);
     adjTiles = new int[] { TileID.WorkBenches };
     AddToArray(ref TileID.Sets.RoomNeeds.CountsAsTable);
 }
示例#3
0
 public override void SetDefaults()
 {
     Main.tileLighted[Type]           = true;
     TileObjectData.newTile.AnchorTop = new AnchorData(AnchorType.SolidTile, 1, 0);
     QuickBlock.QuickSetFurniture(this, 1, 2, dust, SoundID.Dig, false, color);
     AddToArray(ref TileID.Sets.RoomNeeds.CountsAsTorch);
 }
示例#4
0
        public override void SetDefaults()
        {
            TileObjectData.newTile.StyleHorizontal = true;
            TileObjectData.newTile.Direction       = TileObjectDirection.PlaceLeft;
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Direction = TileObjectDirection.PlaceRight;
            TileObjectData.addAlternate(1);

            TileObjectData.newTile.AnchorBottom = new AnchorData(AnchorType.SolidWithTop | AnchorType.SolidTile, 4, 0);
            QuickBlock.QuickSetFurniture(this, 4, 2, dust, SoundID.Dig, false, color);
        }
示例#5
0
        public override void SetDefaults()
        {
            TileObjectData.newTile.AnchorTop    = new AnchorData(AnchorType.SolidTile, 1, 0);
            TileObjectData.newTile.AnchorBottom = new AnchorData(AnchorType.SolidTile, 1, 0);

            TileObjectData.newTile.LavaDeath = true;

            TileObjectData.newTile.StyleHorizontal = true;
            TileObjectData.newTile.StyleMultiplier = 2;
            TileObjectData.newTile.StyleWrapLimit  = 2;

            TileObjectData.newTile.Direction = TileObjectDirection.PlaceRight;
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin = new Point16(0, 1);
            TileObjectData.addAlternate(0);
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin = new Point16(0, 2);
            TileObjectData.addAlternate(0);
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin       = new Point16(1, 0);
            TileObjectData.newAlternate.AnchorTop    = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.AnchorBottom = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.Direction    = TileObjectDirection.PlaceLeft;
            TileObjectData.addAlternate(1);
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin       = new Point16(1, 1);
            TileObjectData.newAlternate.AnchorTop    = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.AnchorBottom = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.Direction    = TileObjectDirection.PlaceLeft;
            TileObjectData.addAlternate(1);
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin       = new Point16(1, 2);
            TileObjectData.newAlternate.AnchorTop    = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.AnchorBottom = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.Direction    = TileObjectDirection.PlaceLeft;
            TileObjectData.addAlternate(1);

            QuickBlock.QuickSetFurniture(this, 2, 3, dust, SoundID.Dig, false, color);

            AddToArray(ref TileID.Sets.RoomNeeds.CountsAsDoor);
            TileID.Sets.HousingWalls[Type] = true;
            TileID.Sets.HasOutlines[Type]  = true;

            disableSmartCursor = true;
            adjTiles           = new int[] { TileID.OpenDoor };
            closeDoorID        = mod.TileType(name.Replace("Open", "Closed"));
        }
示例#6
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 { public override void SetDefaults() => QuickBlock.QuickSet(this, 0, DustID.AmberBolt, SoundID.Drown, new Color(255, 255, 200), ItemType <CheeseTileItem>(), true); }
示例#7
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 public override void SetDefaults()
 {
     TileObjectData.newTile.AnchorBottom = new AnchorData(AnchorType.SolidTile, 2, 0);
     QuickBlock.QuickSetFurniture(this, 2, 4, DustType <Dusts.Air>(), SoundID.Tink, false, new Color(120, 100, 100));
 }
示例#8
0
 public override void SetDefaults()
 {
     TileObjectData.newTile.AnchorBottom = new AnchorData(AnchorType.SolidWithTop | AnchorType.SolidTile, 2, 0);
     QuickBlock.QuickSetFurniture(this, 2, 2, dust, SoundID.Dig, false, color);
 }
示例#9
0
 { public override void SetDefaults()
   {
       QuickBlock.QuickSet(this, 0, DustID.Stone, SoundID.Tink, new Color(80, 80, 90), ItemType <Items.EbonyIvory.OreEbonyItem>(), true, true, "Ebony Ore");
   }
示例#10
0
 public override void SetDefaults()
 {
     QuickBlock.QuickSet(this, 0, DustType <Dusts.Electric>(), SoundID.Tink, new Color(156, 172, 177), ItemType <Items.Aluminum.AluminumOre>(), true, true, "Aluminum Ore");
 }
示例#11
0
 { public override void SetDefaults()
   {
       QuickBlock.QuickSet(this, 100, DustID.Stone, SoundID.Tink, new Color(255, 255, 220), ItemType <Items.EbonyIvory.OreIvoryItem>(), true, true, "Ivory Ore");
   }