private EffectConfig GetEffectConfig(int targetID, string newEffectName, Transform parent, Vector3 pos = default(Vector3), Vector3 angle = default(Vector3), Vector3 scale = default(Vector3), bool isFollow = true, bool isLoop = false, EnumEffectLayerType layerType = EnumEffectLayerType.Scene, float duration = 0) { var config = new EffectConfig(targetID, newEffectName, parent, pos, angle, scale, isFollow, isLoop, duration, layerType); return(config); }
private void SetLayer(EffectConfig config) { }