Пример #1
0
        private EffectConfig GetEffectConfig(int targetID, string newEffectName, Transform parent, Vector3 pos = default(Vector3), Vector3 angle = default(Vector3), Vector3 scale = default(Vector3), bool isFollow = true, bool isLoop = false, EnumEffectLayerType layerType = EnumEffectLayerType.Scene, float duration = 0)
        {
            var config = new EffectConfig(targetID, newEffectName, parent, pos, angle, scale, isFollow, isLoop, duration, layerType);

            return(config);
        }
Пример #2
0
 private void SetLayer(EffectConfig config)
 {
 }