示例#1
0
        private WriteResult WriteMessageInsideLock(PhysicalConnection physical, Message message)
        {
            WriteResult result;
            var         existingMessage = Interlocked.CompareExchange(ref _activeMesssage, message, null);

            if (existingMessage != null)
            {
                Multiplexer?.OnInfoMessage($"reentrant call to WriteMessageTakingWriteLock for {message.CommandAndKey}, {existingMessage.CommandAndKey} is still active");
                return(WriteResult.NoConnectionAvailable);
            }
            physical.SetWriting();
            var messageIsSent = false;

            if (message is IMultiMessage)
            {
                SelectDatabaseInsideWriteLock(physical, message); // need to switch database *before* the transaction
                foreach (var subCommand in ((IMultiMessage)message).GetMessages(physical))
                {
                    result = WriteMessageToServerInsideWriteLock(physical, subCommand);
                    if (result != WriteResult.Success)
                    {
                        // we screwed up; abort; note that WriteMessageToServer already
                        // killed the underlying connection
                        Trace("Unable to write to server");
                        message.Fail(ConnectionFailureType.ProtocolFailure, null, "failure before write: " + result.ToString());
                        this.CompleteSyncOrAsync(message);
                        return(result);
                    }
                    //The parent message (next) may be returned from GetMessages
                    //and should not be marked as sent again below
                    messageIsSent = messageIsSent || subCommand == message;
                }
                if (!messageIsSent)
                {
                    message.SetRequestSent(); // well, it was attempted, at least...
                }

                return(WriteResult.Success);
            }
            else
            {
                return(WriteMessageToServerInsideWriteLock(physical, message));
            }
        }
        /// <summary>
        /// This writes a message to the output stream
        /// </summary>
        /// <param name="physical">The phsyical connection to write to.</param>
        /// <param name="message">The message to be written.</param>
        internal WriteResult WriteMessageTakingWriteLock(PhysicalConnection physical, Message message)
        {
            Trace("Writing: " + message);
            message.SetEnqueued();

            WriteResult result;
            bool        haveLock = false;

            try
            {
                Monitor.TryEnter(SingleWriterLock, TimeoutMilliseconds, ref haveLock);
                if (!haveLock)
                {
                    message.Cancel();
                    Multiplexer?.OnMessageFaulted(message, null);
                    this.CompleteSyncOrAsync(message);
                    return(WriteResult.TimeoutBeforeWrite);
                }

                var existingMessage = Interlocked.CompareExchange(ref _activeMesssage, message, null);
                if (existingMessage != null)
                {
                    Multiplexer?.OnInfoMessage($"reentrant call to WriteMessageTakingWriteLock for {message.CommandAndKey}, {existingMessage.CommandAndKey} is still active");
                    return(WriteResult.NoConnectionAvailable);
                }
                physical.SetWriting();
                var messageIsSent = false;
                if (message is IMultiMessage)
                {
                    SelectDatabaseInsideWriteLock(physical, message); // need to switch database *before* the transaction
                    foreach (var subCommand in ((IMultiMessage)message).GetMessages(physical))
                    {
                        result = WriteMessageToServerInsideWriteLock(physical, subCommand);
                        if (result != WriteResult.Success)
                        {
                            // we screwed up; abort; note that WriteMessageToServer already
                            // killed the underlying connection
                            Trace("Unable to write to server");
                            message.Fail(ConnectionFailureType.ProtocolFailure, null, "failure before write: " + result.ToString());
                            this.CompleteSyncOrAsync(message);
                            return(result);
                        }
                        //The parent message (next) may be returned from GetMessages
                        //and should not be marked as sent again below
                        messageIsSent = messageIsSent || subCommand == message;
                    }
                    if (!messageIsSent)
                    {
                        message.SetRequestSent(); // well, it was attempted, at least...
                    }

                    result = WriteResult.Success;
                }
                else
                {
                    result = WriteMessageToServerInsideWriteLock(physical, message);
                }

                if (result == WriteResult.Success)
                {
                    result = physical.FlushSync();
                }
                physical.SetIdle();
            }
            catch (Exception ex)
            {
                var inner = new RedisConnectionException(ConnectionFailureType.InternalFailure, "Failed to write", ex);
                message.SetExceptionAndComplete(inner, this);
                result = WriteResult.WriteFailure;
            }
            finally
            {
                if (haveLock)
                {
                    Interlocked.CompareExchange(ref _activeMesssage, null, message); // remove if it is us
                    Monitor.Exit(SingleWriterLock);
                }
            }

            return(result);
        }