public void LeftDown(System.Drawing.Point location) { MouseInputProvider.LeftDown(location); }
public void LeftDown(int x, int y) { MouseInputProvider.LeftDown(x, y); }
public void LeftDown() { MouseInputProvider.LeftDown(); }
public void LeftDown(System.Drawing.Point location) { MouseInputProvider.LeftDown(location); }
public void LeftDown(int x, int y) { MouseInputProvider.LeftDown(x, y); }
public void LeftDown() { MouseInputProvider.LeftDown(); }