public PackedGump( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); uint serial = reader.ReadUInt32(); uint gumpId = reader.ReadUInt32(); uint x = reader.ReadUInt32(); uint y = reader.ReadUInt32(); byte[] dLayout = ReadPacked( reader ); PacketReader layoutReader = new PacketReader( dLayout ); string layout = layoutReader.ReadASCIIString( dLayout.Length ); int stringCount = reader.ReadInt32(); byte[] dText = ReadPacked( reader ); PacketReader textReader = new PacketReader( dText ); ArrayList textList = new ArrayList(); for ( int i = 0; i < stringCount; i++ ) { int length = textReader.ReadUInt16() * 2; string s = textReader.ReadUnicodeString( length ); textList.Add( s ); } string[] text = (string[])textList.ToArray( typeof( string ) ); Init( serial, gumpId, x, y, layout, text ); }
public Gump( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); uint serial = reader.ReadUInt32(); uint gumpId = reader.ReadUInt32(); uint x = reader.ReadUInt32(); uint y = reader.ReadUInt32(); ushort layoutLength = reader.ReadUInt16(); string layout = reader.ReadASCIIString( layoutLength - 1 ); reader.ReadByte(); ArrayList textList = new ArrayList(); ushort n = reader.ReadUInt16(); for ( int i = 0; i < n; i++ ) { int length = reader.ReadUInt16() * 2; string s = reader.ReadUnicodeString( length ); textList.Add( s ); } string[] text = (string[])textList.ToArray( typeof( string ) ); Init( serial, gumpId, x, y, layout, text ); }
public ObjectProperties( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); m_Type = reader.ReadUInt16(); if ( m_Type == 1 ) { m_Serial = reader.ReadUInt32(); reader.ReadUInt16(); m_HashCode = reader.ReadUInt32(); ArrayList list = new ArrayList(); while ( true ) { uint number = reader.ReadUInt32(); if ( number == 0 ) break; ushort length = reader.ReadUInt16(); string arguments = reader.ReadUnicodeStringLE( length ); list.Add( new Property( number, arguments ) ); } m_Properties = (Property[])list.ToArray( typeof( Property ) ); } else { m_Properties = new Property[0]; } }
public LocalizedMessage( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); m_ModelId = reader.ReadUInt16(); m_SpeechType = reader.ReadByte(); m_Hue = reader.ReadUInt16(); m_Font = reader.ReadUInt16(); m_Number = reader.ReadUInt32(); m_SourceName = reader.ReadASCIIString( 30 ); m_Append = reader.ReadUnicodeStringLE(); }
public ContainerContentUpdate( PacketReader reader, bool send ) : base( reader, send ) { m_Serial = reader.ReadUInt32(); m_ItemId = reader.ReadUInt16(); reader.ReadByte(); m_Amount = reader.ReadUInt16(); m_X = reader.ReadInt16(); m_Y = reader.ReadInt16(); m_Grid = reader.ReadByte(); m_ContSerial = reader.ReadUInt32(); m_Hue = reader.ReadUInt16(); }
public EncryptionReply(PacketReader reader, bool send) : base(reader, send) { reader.ReadUInt16(); m_LenData1 = reader.ReadUInt32(); m_Data1 = new byte[m_LenData1]; m_Data1 = reader.ReadBytes(m_LenData1); }
public GraphicalEffect( PacketReader reader, bool send ) : base( reader, send ) { m_Type = reader.ReadByte(); m_From = reader.ReadUInt32(); m_To = reader.ReadUInt32(); m_ItemId = reader.ReadUInt16(); m_FromPoint = new Point3D( reader.ReadUInt16(), reader.ReadUInt16(), reader.ReadSByte() ); m_ToPoint = new Point3D( reader.ReadUInt16(), reader.ReadUInt16(), reader.ReadSByte() ); m_Speed = reader.ReadByte(); m_Duration = reader.ReadByte(); reader.ReadByte(); reader.ReadByte(); m_FixedDirection = reader.ReadBoolean(); m_Explode = reader.ReadBoolean(); }
public EncryptionSet(PacketReader reader, bool send) : base(reader, send) { reader.ReadUInt16(); m_LenData1 = reader.ReadUInt32(); m_Data1 = new byte[m_LenData1]; m_Data1 = reader.ReadBytes(m_LenData1); m_LenData2 = reader.ReadUInt32(); m_Data2 = new byte[m_LenData2]; m_Data2 = reader.ReadBytes(m_LenData2); m_LenData3 = reader.ReadUInt32(); m_Data3 = new byte[m_LenData3]; m_Data3 = reader.ReadBytes(m_LenData3); m_Unknown = reader.ReadUInt32(); m_LenDataIV = reader.ReadUInt32(); m_DataIV = new byte[m_LenDataIV]; m_DataIV = reader.ReadBytes(m_LenDataIV); }
public MacroEquipItem(PacketReader reader, bool send) : base(reader, send) { reader.ReadUInt16(); m_ItemCount = reader.ReadByte(); for (int i = 0; i < (int)(m_ItemCount); i++) { m_ItemUids.Add(reader.ReadUInt32()); } }
public MobileAnimation( PacketReader reader, bool send ) : base( reader, send ) { m_Serial = reader.ReadUInt32(); m_Action = reader.ReadUInt16(); m_FrameCount = reader.ReadUInt16(); m_RepeatCount = reader.ReadUInt16(); m_Forward = !reader.ReadBoolean(); m_Repeat = reader.ReadBoolean(); m_Delay = reader.ReadByte(); }
public CorpseEquip( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); ArrayList list = new ArrayList(); while ( true ) { byte layer = reader.ReadByte(); if ( layer == 0 ) break; uint serial = reader.ReadUInt32(); list.Add( new CorpseItem( (byte)(layer - 1), serial ) ); } m_CorpseItems = (CorpseItem[])list.ToArray( typeof( CorpseItem ) ); }
public ASCIIMessage( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); m_ModelId = reader.ReadUInt16(); m_SpeechType = reader.ReadByte(); m_Hue = reader.ReadUInt16(); m_Font = reader.ReadUInt16(); m_SourceName = reader.ReadASCIIString( 30 ); m_Text = reader.ReadASCIIString(); }
public UnicodeMessage(PacketReader reader, bool send) : base(reader, send) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); m_ModelId = reader.ReadUInt16(); m_SpeechType = reader.ReadByte(); m_Hue = reader.ReadUInt16(); m_Font = reader.ReadUInt16(); m_Lang = reader.ReadASCIIString(4); m_SourceName = reader.ReadASCIIString(30); m_Text = reader.ReadUnicodeString(); }
public MoveMobile(PacketReader reader, bool send) : base(reader, send) { m_Serial = reader.ReadUInt32(); m_Body = reader.ReadUInt16(); m_Zero1 = reader.ReadByte(); m_SkinColor = reader.ReadUInt16(); m_Status = reader.ReadByte(); m_X = reader.ReadUInt16(); m_Y = reader.ReadUInt16(); m_Zero2 = reader.ReadUInt16(); m_Direction = reader.ReadByte(); m_Z = reader.ReadSByte(); }
public BuyInfo(PacketReader reader, bool send) : base(reader, send) { int size = reader.ReadInt16(); m_VendorSerial = reader.ReadUInt32(); int count = reader.ReadByte(); m_List = new List <BuyInfoEntry>(); for (int i = 0; i < count; i++) { m_List.Add(new BuyInfoEntry(reader)); } }
public CorpseEquip(PacketReader reader, bool send) : base(reader, send) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); ArrayList list = new ArrayList(); while (true) { byte layer = reader.ReadByte(); if (layer == 0) { break; } uint serial = reader.ReadUInt32(); list.Add(new CorpseItem((byte)(layer - 1), serial)); } m_CorpseItems = (CorpseItem[])list.ToArray(typeof(CorpseItem)); }
public ObjectProperties(PacketReader reader, bool send) : base(reader, send) { reader.ReadUInt16(); m_Type = reader.ReadUInt16(); if (m_Type == 1) { m_Serial = reader.ReadUInt32(); reader.ReadUInt16(); m_HashCode = reader.ReadUInt32(); ArrayList list = new ArrayList(); while (true) { uint number = reader.ReadUInt32(); if (number == 0) { break; } ushort length = reader.ReadUInt16(); string arguments = reader.ReadUnicodeStringLE(length); list.Add(new Property(number, arguments)); } m_Properties = (Property[])list.ToArray(typeof(Property)); } else { m_Properties = new Property[0]; } }
public MobileIncoming(PacketReader reader, bool send) : base(reader, send) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); m_ModelId = reader.ReadUInt16(); m_Position = new Point3D(reader.ReadUInt16(), reader.ReadUInt16(), reader.ReadSByte()); m_Direction = reader.ReadByte(); m_Hue = reader.ReadUInt16(); m_Flag = reader.ReadByte(); m_Notoriety = (Notoriety)reader.ReadByte(); ArrayList list = new ArrayList(); uint serial; while ((serial = reader.ReadUInt32()) != 0) { ushort itemId = reader.ReadUInt16(); byte layer = reader.ReadByte(); ushort hue; if ((itemId & 0x8000) != 0) { itemId &= 0x7FFF; hue = reader.ReadUInt16(); } else { hue = 0; } list.Add(new EquipInfo(serial, itemId, layer, hue)); } m_Equipment = (EquipInfo[])list.ToArray(typeof(EquipInfo)); }
public BookPageDetails(PacketReader reader, bool send) : base(reader, send) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); int pagesCount = reader.ReadUInt16(); m_Pages = new BookPageInfo[pagesCount]; for (int i = 0; i < m_Pages.Length; i++) { int index = reader.ReadUInt16(); int linesCount = reader.ReadInt16(); if (linesCount < 0) { m_Pages[i] = new BookPageInfo(index, true, new string[0]); continue; } string[] lines = new string[linesCount]; for (int j = 0; j < linesCount; j++) { ArrayList buffer = new ArrayList(); while (true) { byte b = reader.ReadByte(); if (b != 0) { buffer.Add(b); } else { byte[] bytes = (byte[])buffer.ToArray(typeof(byte)); lines[j] = Encoding.UTF8.GetString(bytes); break; } } } m_Pages[i] = new BookPageInfo(index, false, lines); } }
public CommandCastSpell(PacketReader reader, bool send) : base(reader, send) { m_UseType = (SpellUseType)reader.ReadUInt16(); if (m_UseType == SpellUseType.Spellbook) { m_Spellbook = reader.ReadUInt32(); } m_Expansion = (SpellExpansionType)reader.ReadByte(); m_SpellID = reader.ReadByte(); if (m_SpellID >= 0x1 && m_SpellID <= 0x40) { m_Type = SpellType.Mage; m_SpellName = LocalizedList.GetString((uint)1044380 + m_SpellID); } else if (m_SpellID >= 0x59 && m_SpellID <= 0x68) { m_Type = SpellType.Spellweaving; m_SpellName = LocalizedList.GetString((uint)1031601 + m_SpellID - 0x59); } else if (m_SpellID >= 0x65 && m_SpellID <= 0x75) { m_Type = SpellType.Necromancer; m_SpellName = LocalizedList.GetString((uint)1060509 + m_SpellID - 0x65); } else if (m_SpellID >= 0xC9 && m_SpellID <= 0xD2) { m_Type = SpellType.Paladin; m_SpellName = LocalizedList.GetString((uint)1060492 + m_SpellID - 0xC9); } else if (m_SpellID >= 0x91 && m_SpellID <= 0x96) { m_Type = SpellType.Samurai; m_SpellName = LocalizedList.GetString((uint)1060595 + m_SpellID - 0x91); } else if (m_SpellID >= 0xF5 && m_SpellID <= 0xFC) { m_Type = SpellType.Ninja; m_SpellName = LocalizedList.GetString((uint)1060610 + m_SpellID - 0xF5); } else { m_Type = SpellType.Unknown; } }
public BookPageDetails( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); int pagesCount = reader.ReadUInt16(); m_Pages = new BookPageInfo[pagesCount]; for ( int i = 0; i < m_Pages.Length; i++ ) { int index = reader.ReadUInt16(); int linesCount = reader.ReadInt16(); if ( linesCount < 0 ) { m_Pages[i] = new BookPageInfo( index, true, new string[0] ); continue; } string[] lines = new string[linesCount]; for ( int j = 0; j < linesCount; j++ ) { ArrayList buffer = new ArrayList(); while ( true ) { byte b = reader.ReadByte(); if ( b != 0 ) { buffer.Add( b ); } else { byte[] bytes = (byte[])buffer.ToArray( typeof( byte ) ); lines[j] = Encoding.UTF8.GetString( bytes ); break; } } } m_Pages[i] = new BookPageInfo( index, false, lines ); } }
public NewRegion(PacketReader reader, bool send) : base(reader, send) { m_Name = reader.ReadASCIIString(40); m_Unknown = reader.ReadUInt32(); m_StartX = reader.ReadInt16(); m_StartY = reader.ReadInt16(); m_Width = reader.ReadInt16(); m_Height = reader.ReadInt16(); m_StartZ = reader.ReadInt16(); m_EndZ = reader.ReadInt16(); m_Description = reader.ReadASCIIString(40); m_Sound = reader.ReadInt16(); m_Music = reader.ReadInt16(); m_NightSound = reader.ReadInt16(); m_Dungeon = reader.ReadByte(); m_Light = reader.ReadInt16(); }
public WorldItem( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); m_ItemId = reader.ReadUInt16(); if ( (m_Serial & 0x80000000) != 0 ) { m_Serial &= ~0x80000000; m_Count = reader.ReadUInt16(); } else m_Count = 0; if ( (m_ItemId & 0x8000) != 0 ) { m_ItemId &= 0x7FFF; m_ItemId += reader.ReadByte(); } ushort x = reader.ReadUInt16(); ushort y = reader.ReadUInt16(); if ( (x & 0x8000) != 0 ) m_Direction = reader.ReadByte(); else m_Direction = 0; sbyte z = reader.ReadSByte(); if ( (y & 0x8000) != 0 ) m_Hue = reader.ReadUInt16(); else m_Hue = 0; if ( (y & 0x4000) != 0 ) m_Flag = reader.ReadByte(); else m_Flag = 0; m_Position = new Point3D( x & ~0x8000, y & ~0xC000, z ); }
public BookHeader( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); reader.ReadByte(); m_Writable = reader.ReadBoolean(); m_PagesCount = reader.ReadUInt16(); int titleLength = reader.ReadUInt16() - 1; byte[] titleBuffer = reader.ReadBytes( titleLength ); m_Title = Encoding.UTF8.GetString( titleBuffer ); reader.ReadByte(); int authorLength = reader.ReadUInt16() - 1; byte[] authorBuffer = reader.ReadBytes( authorLength ); m_Author = Encoding.UTF8.GetString( authorBuffer ); reader.ReadByte(); }
public BookHeader(PacketReader reader, bool send) : base(reader, send) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); reader.ReadByte(); m_Writable = reader.ReadBoolean(); m_PagesCount = reader.ReadUInt16(); int titleLength = reader.ReadUInt16() - 1; byte[] titleBuffer = reader.ReadBytes(titleLength); m_Title = Encoding.UTF8.GetString(titleBuffer); reader.ReadByte(); int authorLength = reader.ReadUInt16() - 1; byte[] authorBuffer = reader.ReadBytes(authorLength); m_Author = Encoding.UTF8.GetString(authorBuffer); reader.ReadByte(); }
public ParticleEffect( PacketReader reader, bool send ) : base( reader, send ) { m_Type = reader.ReadByte(); m_From = reader.ReadUInt32(); m_To = reader.ReadUInt32(); m_ItemId = reader.ReadUInt16(); m_FromPoint = new Point3D( reader.ReadUInt16(), reader.ReadUInt16(), reader.ReadSByte() ); m_ToPoint = new Point3D( reader.ReadUInt16(), reader.ReadUInt16(), reader.ReadSByte() ); m_Speed = reader.ReadByte(); m_Duration = reader.ReadByte(); reader.ReadByte(); reader.ReadByte(); m_FixedDirection = reader.ReadBoolean(); m_Explode = reader.ReadBoolean(); m_Hue = reader.ReadUInt32(); m_RenderMode = reader.ReadUInt32(); m_Effect = reader.ReadUInt16(); m_ExplodeEffect = reader.ReadUInt16(); m_ExplodeSound = reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); m_Layer = reader.ReadByte(); m_Unknown = reader.ReadInt16(); }
public PropertyListInfo(PacketReader reader, bool send) : base(reader, send) { m_Serial = reader.ReadUInt32(); m_Hash = reader.ReadUInt32(); }
public MobileStat(PacketReader reader, bool send) : base(reader, send) { int size = reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); m_Name = reader.ReadASCIIString(30); m_HitPoints = reader.ReadUInt16(); m_MaxHitPoints = reader.ReadUInt16(); m_AllowNameChange = reader.ReadByte(); m_Features = reader.ReadByte(); m_Gender = reader.ReadByte(); m_Strength = reader.ReadUInt16(); m_Dexterity = reader.ReadUInt16(); m_Intelligence = reader.ReadUInt16(); m_Stamina = reader.ReadUInt16(); m_MaxStamina = reader.ReadUInt16(); m_Mana = reader.ReadUInt16(); m_MaxMana = reader.ReadUInt16(); m_Gold = reader.ReadUInt32(); m_ArmorRating = reader.ReadUInt16(); m_Weight = reader.ReadUInt16(); if (m_Features <= 5) { m_MaxWeight = reader.ReadUInt16(); m_Race = reader.ReadByte(); } if (m_Features <= 3) { m_Followers = reader.ReadByte(); m_StatCap = reader.ReadUInt16(); m_Followers = reader.ReadByte(); m_MaxFollowers = reader.ReadByte(); } if (m_Features <= 4) { m_FireRes = reader.ReadUInt16(); m_ColdRes = reader.ReadUInt16(); m_PoisonRes = reader.ReadUInt16(); m_EnergyRes = reader.ReadUInt16(); m_Luck = reader.ReadUInt16(); m_MinWeapDamage = reader.ReadUInt16(); m_MaxWeapDamage = reader.ReadUInt16(); m_TithingPoints = reader.ReadUInt32(); } if (m_Features <= 6) { m_HitChanceIncr = reader.ReadUInt16(); m_SwingSpeedIncr = reader.ReadUInt16(); m_DamageChanceIncr = reader.ReadUInt16(); m_LowerReagCost = reader.ReadUInt16(); m_HitPointsReg = reader.ReadUInt16(); m_StaminaPointsReg = reader.ReadUInt16(); m_ManaReag = reader.ReadUInt16(); m_ReflectPhysDamage = reader.ReadUInt16(); m_EnhancePotions = reader.ReadUInt16(); m_DefenceChanceIncr = reader.ReadUInt16(); m_SpellDamageIncr = reader.ReadUInt16(); m_FasterCastRecovery = reader.ReadUInt16(); m_FasterCasting = reader.ReadUInt16(); m_LowerManaCost = reader.ReadUInt16(); m_StrengthIncr = reader.ReadUInt16(); m_DexterityIncr = reader.ReadUInt16(); m_IntelligenceIncr = reader.ReadUInt16(); m_HitPointsIncr = reader.ReadUInt16(); m_StaminaIncr = reader.ReadUInt16(); m_ManaIncr = reader.ReadUInt16(); m_MaxHitPointsIncr = reader.ReadUInt16(); m_MaxStaminaIncr = reader.ReadUInt16(); m_MaxManaIncr = reader.ReadUInt16(); } }
public HardwareInfo(PacketReader reader, bool send) : base(reader, send) { m_PacketSize = reader.ReadUInt16(); m_ClientType = reader.ReadByte(); m_IstanceID = reader.ReadUInt32(); m_OSMajor = reader.ReadUInt32(); m_OSMinor = reader.ReadUInt32(); m_OSRevision = reader.ReadUInt32(); m_CPUManuf = reader.ReadByte(); m_CPUFamily = reader.ReadUInt32(); m_CPUModel = reader.ReadUInt32(); m_ClockSpeed = reader.ReadUInt32(); m_CPUQuantity = reader.ReadByte(); m_PhysicalMemory = reader.ReadUInt32(); m_ScreenWidth = reader.ReadUInt32(); m_ScreenHeight = reader.ReadUInt32(); m_ScreenDepth = reader.ReadUInt32(); m_DirectXMajor = reader.ReadUInt16(); m_DirectXMinor = reader.ReadUInt16(); m_VideoDescription = reader.ReadASCIIString(64); m_VideoVendorID = reader.ReadUInt32(); m_VideoDeviceID = reader.ReadUInt32(); m_VideoMemory = reader.ReadUInt32(); m_Distribution = reader.ReadByte(); m_ClientsRunning = reader.ReadByte(); m_ClientsInstalled = reader.ReadByte(); m_PartialInstalled = reader.ReadByte(); m_Language = reader.ReadASCIIString(4); m_Unknown = reader.ReadASCIIString(64); }
public DoubleClick( PacketReader reader, bool send ) : base( reader, send ) { m_Serial = reader.ReadUInt32(); }
public RemoveEntity( PacketReader reader, bool send ) : base( reader, send ) { m_Serial = reader.ReadUInt32(); }
public MobileIncoming( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); m_ModelId = reader.ReadUInt16(); m_Position = new Point3D( reader.ReadUInt16(), reader.ReadUInt16(), reader.ReadSByte() ); m_Direction = reader.ReadByte(); m_Hue = reader.ReadUInt16(); m_Flag = reader.ReadByte(); m_Notoriety = reader.ReadByte(); ArrayList list = new ArrayList(); uint serial; while ( (serial = reader.ReadUInt32()) != 0 ) { ushort itemId = reader.ReadUInt16(); byte layer = reader.ReadByte(); ushort hue; if ( (itemId & 0x8000) != 0 ) { itemId &= 0x7FFF; hue = reader.ReadUInt16(); } else hue = 0; list.Add( new EquipInfo( serial, itemId, layer, hue ) ); } m_Equipment = (EquipInfo[])list.ToArray( typeof( EquipInfo ) ); }
public SetPersonalLight(PacketReader reader, bool send) : base(reader, send) { m_Serial = reader.ReadUInt32(); m_Level = reader.ReadByte(); }
public DoubleClick(PacketReader reader, bool send) : base(reader, send) { m_Serial = reader.ReadUInt32(); }
public MobileMana(PacketReader reader, bool send) : base(reader, send) { m_Serial = reader.ReadUInt32(); m_MaxMana = reader.ReadUInt16(); m_Mana = reader.ReadUInt16(); }
public ContainerDisplay(PacketReader reader, bool send) : base(reader, send) { m_ItemId = reader.ReadUInt32(); m_Gump = reader.ReadUInt16(); }
public Damage(PacketReader reader, bool send) : base(reader, send) { m_Serial = reader.ReadUInt32(); m_Amount = reader.ReadInt16(); }
public MobileHits( PacketReader reader, bool send ) : base( reader, send ) { m_Serial = reader.ReadUInt32(); m_MaxHits = reader.ReadUInt16(); m_Hits = reader.ReadUInt16(); }
public ContainerDisplay( PacketReader reader, bool send ) : base( reader, send ) { m_ItemId = reader.ReadUInt32(); m_Gump = reader.ReadUInt16(); }
public ContainerContent( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); ushort n = reader.ReadUInt16(); m_ContainedItems = new ContainedItem[n]; for ( int i = 0; i < n; i++ ) { uint serial = reader.ReadUInt32(); ushort itemId = reader.ReadUInt16(); reader.ReadByte(); ushort amount = reader.ReadUInt16(); short x = reader.ReadInt16(); short y = reader.ReadInt16(); byte grid = reader.ReadByte(); uint contSerial = reader.ReadUInt32(); ushort hue = reader.ReadUInt16(); m_ContainedItems[i] = new ContainedItem(serial, itemId, amount, x, y, grid, contSerial, hue); } }
public ReqMove(PacketReader reader, bool send) : base(reader, send) { m_Direction = reader.ReadByte(); m_Sequence = reader.ReadByte(); m_Fastwalk = reader.ReadUInt32(); }
public RemoveEntity(PacketReader reader, bool send) : base(reader, send) { m_Serial = reader.ReadUInt32(); }
public DeathAnimation(PacketReader reader, bool send) : base(reader, send) { m_Serial = reader.ReadUInt32(); m_Corpse = reader.ReadUInt32(); m_Unknown = reader.ReadUInt32(); }
public Combat(PacketReader reader, bool send) : base(reader, send) { m_WarMode = reader.ReadByte(); m_Unknown = reader.ReadUInt32(); }
public MobileHits(PacketReader reader, bool send) : base(reader, send) { m_Serial = reader.ReadUInt32(); m_MaxHits = reader.ReadUInt16(); m_Hits = reader.ReadUInt16(); }
public MobileMana( PacketReader reader, bool send ) : base( reader, send ) { m_Serial = reader.ReadUInt32(); m_MaxMana = reader.ReadUInt16(); m_Mana = reader.ReadUInt16(); }