public PlaySound( PacketReader reader, bool send ) : base( reader, send ) { m_SoundMode = reader.ReadByte(); m_SoundId = reader.ReadUInt16(); m_Unknown = reader.ReadInt16(); m_Position = new Point3D( reader.ReadInt16(), reader.ReadInt16(), reader.ReadInt16() ); }
public ContainerContentUpdate( PacketReader reader, bool send ) : base( reader, send ) { m_Serial = reader.ReadUInt32(); m_ItemId = reader.ReadUInt16(); reader.ReadByte(); m_Amount = reader.ReadUInt16(); m_X = reader.ReadInt16(); m_Y = reader.ReadInt16(); m_Grid = reader.ReadByte(); m_ContSerial = reader.ReadUInt32(); m_Hue = reader.ReadUInt16(); }
public BookPageDetails( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); int pagesCount = reader.ReadUInt16(); m_Pages = new BookPageInfo[pagesCount]; for ( int i = 0; i < m_Pages.Length; i++ ) { int index = reader.ReadUInt16(); int linesCount = reader.ReadInt16(); if ( linesCount < 0 ) { m_Pages[i] = new BookPageInfo( index, true, new string[0] ); continue; } string[] lines = new string[linesCount]; for ( int j = 0; j < linesCount; j++ ) { ArrayList buffer = new ArrayList(); while ( true ) { byte b = reader.ReadByte(); if ( b != 0 ) { buffer.Add( b ); } else { byte[] bytes = (byte[])buffer.ToArray( typeof( byte ) ); lines[j] = Encoding.UTF8.GetString( bytes ); break; } } } m_Pages[i] = new BookPageInfo( index, false, lines ); } }
public ParticleEffect( PacketReader reader, bool send ) : base( reader, send ) { m_Type = reader.ReadByte(); m_From = reader.ReadUInt32(); m_To = reader.ReadUInt32(); m_ItemId = reader.ReadUInt16(); m_FromPoint = new Point3D( reader.ReadUInt16(), reader.ReadUInt16(), reader.ReadSByte() ); m_ToPoint = new Point3D( reader.ReadUInt16(), reader.ReadUInt16(), reader.ReadSByte() ); m_Speed = reader.ReadByte(); m_Duration = reader.ReadByte(); reader.ReadByte(); reader.ReadByte(); m_FixedDirection = reader.ReadBoolean(); m_Explode = reader.ReadBoolean(); m_Hue = reader.ReadUInt32(); m_RenderMode = reader.ReadUInt32(); m_Effect = reader.ReadUInt16(); m_ExplodeEffect = reader.ReadUInt16(); m_ExplodeSound = reader.ReadUInt16(); m_Serial = reader.ReadUInt32(); m_Layer = reader.ReadByte(); m_Unknown = reader.ReadInt16(); }
public ContainerContent( PacketReader reader, bool send ) : base( reader, send ) { reader.ReadUInt16(); ushort n = reader.ReadUInt16(); m_ContainedItems = new ContainedItem[n]; for ( int i = 0; i < n; i++ ) { uint serial = reader.ReadUInt32(); ushort itemId = reader.ReadUInt16(); reader.ReadByte(); ushort amount = reader.ReadUInt16(); short x = reader.ReadInt16(); short y = reader.ReadInt16(); byte grid = reader.ReadByte(); uint contSerial = reader.ReadUInt32(); ushort hue = reader.ReadUInt16(); m_ContainedItems[i] = new ContainedItem(serial, itemId, amount, x, y, grid, contSerial, hue); } }