public void Dump() { //this.MLinkDump(); // we are using HASH code as its unique identifier Debug.WriteLine(" {0} ({1})", this.name, this.GetHashCode()); if (this.pMNext == null) { Debug.WriteLine(" next: null"); } else { TimerEvent pTmp = (TimerEvent)this.pMNext; Debug.WriteLine(" next: {0} ({1})", pTmp.GetName(), pTmp.GetHashCode()); } if (this.pMPrev == null) { Debug.WriteLine(" prev: null"); } else { TimerEvent pTmp = (TimerEvent)this.pMPrev; Debug.WriteLine(" prev: {0} ({1})", pTmp.GetName(), pTmp.GetHashCode()); } // Data: Debug.WriteLine(" Command: {0}", this.pCommand); Debug.WriteLine(" Event Name: {0}", this.name); Debug.WriteLine(" Trigger Time: {0}", this.triggerTime); Debug.WriteLine(" Delta Time: {0}", this.deltaTime); }
public void Dump() { // Dump - Print contents to the debug output window // Using HASH code as its unique identifier Debug.WriteLine(" Name: {0} ({1})", this.name, this.GetHashCode()); // Data: Debug.WriteLine(" Command: {0}", this.pCommand); Debug.WriteLine(" Event Name: {0}", this.name); Debug.WriteLine(" Trigger Time: {0}", this.triggerTime); Debug.WriteLine(" Delta Time: {0}", this.deltaTime); if (this.pNext == null) { Debug.WriteLine(" next: null"); } else { TimerEvent pTmp = (TimerEvent)this.pNext; Debug.WriteLine(" next: {0} ({1})", pTmp.name, pTmp.GetHashCode()); } if (this.pPrev == null) { Debug.WriteLine(" prev: null"); } else { TimerEvent pTmp = (TimerEvent)this.pPrev; Debug.WriteLine(" prev: {0} ({1})", pTmp.name, pTmp.GetHashCode()); } }
protected override void DumpNode(DLink node) { Debug.Assert(node != null); TimerEvent tEvent = (TimerEvent)node; Debug.WriteLine(String.Format("TimerEvent:({0})", tEvent.GetHashCode())); Debug.WriteLine(String.Format("TimerEventName:{0}", tEvent.name.ToString())); Debug.WriteLine(String.Format("triggerTime:{0}", tEvent.triggerTime.ToString())); Debug.WriteLine(String.Format("deltaTime:{0}", tEvent.deltaTime.ToString())); }