示例#1
0
        public Selection(Settings settings, IVisibleRanges visibleRanges)
        {
            this.settings = settings;
            VisibleRanges = visibleRanges;

            Frustum = new BoundingFrustum(Matrix.Identity);
            selectedNodes = new SelectedNode[MaxSelectedNodeCount];
        }
示例#2
0
 // Invoke this method if the state of a IVisibleRanges instance is changed.
 public void InitializeMorphConsts(IVisibleRanges visibleRanges)
 {
     Vector2[] morphConsts;
     MorphConsts.Create(visibleRanges, out morphConsts);
     effect.MorphConsts = morphConsts;
 }