public SpriteBaseRef Attach(FontSprite pNode) { SpriteBaseRef pSBNode = (SpriteBaseRef)this.BaseAdd(); Debug.Assert(pSBNode != null); // Initialize SpriteBaseRef pSBNode.Set(pNode); return(pSBNode); }
public SpriteBaseRef Attach(SpriteBox.Name name) { SpriteBaseRef pNode = (SpriteBaseRef)this.BaseAdd(); Debug.Assert(pNode != null); // Initialize SpriteBase Node pNode.Set(name); return(pNode); }