public SpriteBaseRef Attach(FontSprite pNode)
        {
            SpriteBaseRef pSBNode = (SpriteBaseRef)this.BaseAdd();

            Debug.Assert(pSBNode != null);

            // Initialize SpriteBaseRef
            pSBNode.Set(pNode);

            return(pSBNode);
        }
        public SpriteBaseRef Attach(SpriteBox.Name name)
        {
            SpriteBaseRef pNode = (SpriteBaseRef)this.BaseAdd();

            Debug.Assert(pNode != null);

            // Initialize SpriteBase Node
            pNode.Set(name);

            return(pNode);
        }