public void load() { TextureManager.createMInstance(2, 4); ImageManager.createMInstance(2, 4); SpriteManager.createMInstance(2, 4); SpriteBoxManager.createMInstance(2, 4); SpriteBatchManager.createMInstance(2, 1); TimerManager.createMInstance(2, 4); ProxySpriteManager.createMInstance(2, 4); GameObjectNodeManager.createMInstance(2, 4); CollisionPairManager.createMInstance(2, 4); ShipManager.createMInstance(); FactoryManager.createMInstance(); InputManager.createMInstance(); PlayerManager.createMInstance(); GhostManager.createMInstance(1, 2); GlyphManager.Create(3, 1); FontManager.createMInstance(1, 1); loadTexture(); loadImages(); loadSprites(); loadFont(); loadPointSystem(); }