protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); Game1.Activity = this; _game = new Game1(); SetContentView(_game.Window); _game.Run(); }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); Game1.Activity = this; _game = new Game1(); SetContentView(_game.Window); using (var ignore = new OuyaInputView (this)) { // do nothing } View content = FindViewById (Android.Resource.Id.Content); if (null != content) { content.KeepScreenOn = true; } _game.Run(); }