protected override void OnCreate(Bundle bundle)
 {
     base.OnCreate(bundle);
     Game1.Activity = this;
     _game = new Game1();
     SetContentView(_game.Window);
     _game.Run();
 }
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);
            Game1.Activity = this;
            _game = new Game1();
            SetContentView(_game.Window);

			using (var ignore = new OuyaInputView (this)) {
				// do nothing
			}

			View content = FindViewById (Android.Resource.Id.Content);
			if (null != content) {
				content.KeepScreenOn = true;
			}

            _game.Run();
        }