示例#1
0
 internal override void GetNames(MSB1 msb, Entries entries)
 {
     base.GetNames(msb, entries);
     SpawnPointNames = MSB.FindNames(entries.Regions, SpawnPointIndices);
     SpawnPartNames  = MSB.FindNames(entries.Parts, SpawnPartIndices);
 }
示例#2
0
 internal override void GetNames(MSBS msb, Entries entries)
 {
     base.GetNames(msb, entries);
     EnemyNames = MSB.FindNames(msb.Parts.Enemies, EnemyIndices);
 }
示例#3
0
 internal override void GetNames(MSB3 msb, Entries entries)
 {
     base.GetNames(msb, entries);
     GroupPartsNames = MSB.FindNames(entries.Parts, GroupPartsIndices);
 }
示例#4
0
 internal override void GetNames(MSBS msb, Entries entries)
 {
     base.GetNames(msb, entries);
     Event21PartNames = MSB.FindNames(entries.Parts, Event21PartIndices);
 }
 internal override void GetNames(Entries entries)
 {
     base.GetNames(entries);
     ChildRegionNames = MSB.FindNames(entries.Regions, ChildRegionIndices);
 }