// Prepares the Note Object for use. public void Initialize(KoreographyEvent evt, Color color, LaneController laneCont, RhythmGameController gameCont) { trackedEvent = evt; visuals.color = color; laneController = laneCont; gameController = gameCont; UpdatePosition(); }
// Resets the Note Object to its default state. void Reset() { trackedEvent = null; laneController = null; gameController = null; }
public void Initialize(RhythmGameController controller) { gameController = controller; }