//clone constructor public InstrumentListEntry(InstrumentListEntry entry) : base(entry) { _Quality = entry.Quality; _UsesRemaining = entry.UsesRemaining; _Slayer = entry.Slayer; _Slayer2 = entry.Slayer2; _Crafter = entry.Crafter; }
//clone constructor public InstrumentListEntry( InstrumentListEntry entry ) : base( entry ) { _Quality = entry.Quality; _UsesRemaining = entry.UsesRemaining; _Slayer = entry.Slayer; _Slayer2 = entry.Slayer2; _Crafter = entry.Crafter; }