//clone constructor
 public InstrumentListEntry(InstrumentListEntry entry) : base(entry)
 {
     _Quality       = entry.Quality;
     _UsesRemaining = entry.UsesRemaining;
     _Slayer        = entry.Slayer;
     _Slayer2       = entry.Slayer2;
     _Crafter       = entry.Crafter;
 }
		//clone constructor
		public InstrumentListEntry( InstrumentListEntry entry ) : base( entry )
		{
			_Quality = entry.Quality;
			_UsesRemaining = entry.UsesRemaining;
			_Slayer = entry.Slayer;
			_Slayer2 = entry.Slayer2;
			_Crafter = entry.Crafter;
		}