public void LoadContent(ContentManager content, GraphicsDevice graphicsDevice) { txtBoxWaves = new GuiTextBox(new Vector2(Game1.ViewPortWidth - 147, Game1.ViewPortHeight - 39), 137, 29, 1, Color.Black * 0.39f, new Color(98, 0, 0), "Waves: " + SpawnManager.WaveCount, @"Fonts\HUDFont"); boxLifeBars = new GuiBox(new Vector2(10, Game1.ViewPortHeight - 54), 162, 44, 1, Color.Black * 0.39f, new Color(98, 0, 0), graphicsDevice); lfbHealthBar = new GuiLifeBar(new Vector2(28, Game1.ViewPortHeight - 45), playerRef.myShip.Health, @"Sprites\GUI\Health-Bar"); lfbShieldBar = new GuiLifeBar(new Vector2(28, Game1.ViewPortHeight - 29), playerRef.myShip.Shield, @"Sprites\GUI\Shield-Bar"); guiSystem.Add(txtBoxScore); guiSystem.Add(txtBoxFlamoca); guiSystem.Add(txtBoxWaves); guiSystem.Add(boxLifeBars); guiSystem.Add(lfbHealthBar); guiSystem.Add(lfbShieldBar); guiSystem.LoadContent(content, graphicsDevice); }
public void Add(GuiTextBox guiTextBox) { GuiTextBoxList.Add(guiTextBox); }
public void Initialize() { guiSystem.Initialize(); txtBoxScore = new GuiTextBox(new Vector2(10, 10), 137, 29, 1, Color.Black * 0.39f, new Color(98, 0, 0), "Score: " + Player.Score, @"Fonts\HUDFont"); txtBoxFlamoca = new GuiTextBox(new Vector2(10, 49), 137, 29, 1, Color.Black * 0.39f, new Color(98, 0, 0), "Flamoca: " + Player.Flamoca, @"Fonts\HUDFont"); }