示例#1
0
 private void EditScene()
 {
     Scene.Stop(false);
     if (sceneEditor == null)
     {
         sceneEditor         = new SceneEditor(Scene);
         sceneEditor.Closed += new EventHandler(sceneEditor_Closed);
     }
     sceneEditor.Show();
     sceneEditor.Focus();
 }
 void sceneEditor_Closed(object sender, EventArgs e)
 {
     sceneEditor = null;
     SceneNameTextBox.Text = Scene.Name;
 }
 private void EditScene()
 {
     Scene.Stop(false);
     if (sceneEditor == null)
     {
         sceneEditor = new SceneEditor(Scene);
         sceneEditor.Closed += new EventHandler(sceneEditor_Closed);
     }
     sceneEditor.Show();
     sceneEditor.Focus();
 }
示例#4
0
 void sceneEditor_Closed(object sender, EventArgs e)
 {
     sceneEditor           = null;
     SceneNameTextBox.Text = Scene.Name;
 }