static Runtime() { Animations = new Dictionary <string, SkelAnimation>(); OpenedFiles = new SortedList <string, FileBase>(); MaterialAnimations = new Dictionary <string, MTA>(); ParamManager = new CharacterParamManager(); }
static Runtime() { Animations = new Dictionary <string, Animation>(); OpenedFiles = new SortedList <string, FileBase>(); MaterialAnimations = new Dictionary <string, MTA>(); ParamManager = new CharacterParamManager(); gameAcmdScript = null; Animnames = new Dictionary <uint, string>(); }