示例#1
0
        /// <summary>
        /// Tries to create <paramref name="arcFile"/> from <paramref name="ip"/>.
        /// </summary>
        /// <param name="ip">IP address of console</param>
        /// <param name="arcFile">The resulting ARC</param>
        /// <returns><c>true</c> if the ARC file was opened successfully</returns>
        public static bool TryOpenArcNetworked(string ip, [NotNullWhen(true)] out ArcFile?arcFile)
        {
            var arcPtr = RustBindings.ArcOpenNetworked(ip);

            if (arcPtr == IntPtr.Zero)
            {
                arcFile = null;
                return(false);
            }

            arcFile = new ArcFile(arcPtr);
            return(true);
        }
示例#2
0
        private ArcFileTreeNode CreateFileNode(FileNode fileNode)
        {
            var path   = RustBindings.ArcHash40ToString(fileNode.Hash) ?? fileNode.Hash.ToString("x");
            var isFile = fileNode.Kind == 1;

            if (isFile)
            {
                var data = RustBindings.ArcGetFileMetadata(arcPtr, fileNode.Hash);
                return(new ArcFileTreeNode(isFile ? ArcFileTreeNode.FileType.File : ArcFileTreeNode.FileType.Directory, path, fileNode.Hash, data));
            }

            return(new ArcFileTreeNode(isFile ? ArcFileTreeNode.FileType.File : ArcFileTreeNode.FileType.Directory, path, fileNode.Hash, new FileMetadata()));
        }
示例#3
0
        /// <summary>
        /// Gets the children of <paramref name="parent"/> sorted in ascending alphabetical order,
        /// which may be <see cref="ArcFileTreeNode.FileType.Directory"/> or <see cref="ArcFileTreeNode.FileType.File"/>.
        /// The resulting list will be empty if there are no children.
        /// </summary>
        /// <param name="parent">The parent node</param>
        /// <returns>the child nodes of <paramref name="parent"/></returns>
        public List <ArcFileTreeNode> GetChildren(ArcFileTreeNode parent)
        {
            var nodes = new List <ArcFileTreeNode>();

            // TODO: Will size require more than 32 bits?
            unsafe
            {
                var listing = RustBindings.ArcListDir(arcPtr, parent.PathHash);
                for (var i = 0; i < listing.Size.ToUInt32(); i++)
                {
                    var node = CreateFileNode(listing.Ptr[i]);
                    nodes.Add(node);
                }
            }

            return(nodes.OrderBy(n => n.Path).ToList());
        }