public void IsLoggedInTest() { UserSystemInformation target = new UserSystemInformation(); // TODO: Initialize to an appropriate value string expected = string.Empty; // TODO: Initialize to an appropriate value string actual; target.IsLoggedIn = expected; actual = target.IsLoggedIn; Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
public void IdTest() { UserSystemInformation target = new UserSystemInformation(); // TODO: Initialize to an appropriate value int expected = 0; // TODO: Initialize to an appropriate value int actual; target.Id = expected; actual = target.Id; Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
/// <summary> /// Deprecated Method for adding a new object to the UserSystemInformations EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToUserSystemInformations(UserSystemInformation userSystemInformation) { base.AddObject("UserSystemInformations", userSystemInformation); }
/// <summary> /// Create a new UserSystemInformation object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="isLoggedIn">Initial value of the IsLoggedIn property.</param> /// <param name="lastSuccessfullLogIn">Initial value of the LastSuccessfullLogIn property.</param> /// <param name="userId">Initial value of the UserId property.</param> /// <param name="userTypeId">Initial value of the UserTypeId property.</param> public static UserSystemInformation CreateUserSystemInformation(global::System.Int32 id, global::System.String isLoggedIn, global::System.String lastSuccessfullLogIn, global::System.Int32 userId, global::System.Int32 userTypeId) { UserSystemInformation userSystemInformation = new UserSystemInformation(); userSystemInformation.Id = id; userSystemInformation.IsLoggedIn = isLoggedIn; userSystemInformation.LastSuccessfullLogIn = lastSuccessfullLogIn; userSystemInformation.UserId = userId; userSystemInformation.UserTypeId = userTypeId; return userSystemInformation; }
/// <summary> /// Insert specified user system infromation details in database /// </summary> /// <param name="dto">dto data for user system information details</param> public void InsertUsersSystemInformationDetails(UserSystemInformationDto dto) { try { //Before any action, it must be updated because calls from contract uses //only one instance of UserManager. dbContext.Refresh(System.Data.Objects.RefreshMode.StoreWins, dbContext.UserSystemInformations); //New users system information details - setting data UserSystemInformation usi = new UserSystemInformation(); usi.UserTypeId = dto.UserTypeId; usi.IsLoggedIn = dto.IsLoggedIn; usi.LastSuccessfullLogIn = dto.LastSuccessfullLogIn; usi.UserId = dto.UserId; //Adds new personal userdetails to context dbContext.UserSystemInformations.AddObject(usi); //saves changes. dbContext.SaveChanges(); } catch (Exception exception) { throw new Exception("UserDataMenagers: " + exception.Message); } }
public void UserTypeReferenceTest() { UserSystemInformation target = new UserSystemInformation(); // TODO: Initialize to an appropriate value EntityReference<UserType> expected = null; // TODO: Initialize to an appropriate value EntityReference<UserType> actual; target.UserTypeReference = expected; actual = target.UserTypeReference; Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
public void UserSystemInformationConstructorTest() { UserSystemInformation target = new UserSystemInformation(); Assert.Inconclusive("TODO: Implement code to verify target"); }