示例#1
0
文件: Scene.cs 项目: rohitshe/Code
 public Scene(SceneSettings settings)
 {
     Settings = settings;
 }
示例#2
0
 public SceneAsset()
 {
     SceneSettings = new SceneSettings();
 }
示例#3
0
文件: Scene.cs 项目: sonicviz/xenko
 public Scene(SceneSettings settings)
 {
     Entities      = new TrackingCollection <Entity>();
     this.settings = settings;
 }
示例#4
0
 public Scene(SceneSettings settings)
 {
     Entities = new TrackingCollection<Entity>();
     this.settings = settings;
 }
示例#5
0
 public Scene(SceneSettings settings)
 {
     Settings = settings;
 }