Beispiel #1
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 public Scene(SceneSettings settings)
 {
     Settings = settings;
 }
Beispiel #2
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 public SceneAsset()
 {
     SceneSettings = new SceneSettings();
 }
Beispiel #3
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 public Scene(SceneSettings settings)
 {
     Entities      = new TrackingCollection <Entity>();
     this.settings = settings;
 }
Beispiel #4
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 public Scene(SceneSettings settings)
 {
     Entities = new TrackingCollection<Entity>();
     this.settings = settings;
 }
Beispiel #5
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 public Scene(SceneSettings settings)
 {
     Settings = settings;
 }