示例#1
0
        /// <summary>
        /// Switches the channels R and B.
        /// </summary>
        /// <param name="image">The image.</param>
        /// <param name="libraryData">The library data.</param>
        /// <param name="request">The request.</param>
        /// <exception cref="TexLibraryException">Unsuported format for channel switching.</exception>
        private void SwitchChannels(TexImage image, PvrTextureLibraryData libraryData, SwitchingBRChannelsRequest request)
        {
            Log.Info("Switching channels B and R ...");

            switch (image.Format)
            {
                case SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_UNorm:
                    image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_UNorm; break;
                case SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_Typeless:
                    image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_Typeless; break;
                case SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_UNorm_SRgb:
                    image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_UNorm_SRgb; break;
                case SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_Typeless:
                    image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_Typeless; break;
                case SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_UNorm:
                    image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_UNorm; break;
                case SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_UNorm_SRgb:
                    image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_UNorm_SRgb; break;
                default:
                    Log.Error("Unsuported format for channel switching.");
                    throw new TextureToolsException("Unsuported format for channel switching.");
            }

            PVRTexture textureTemp = new PVRTexture(libraryData.Header, libraryData.Texture.GetDataPtr());

            EChannelName e1 = EChannelName.eBlue;
            EChannelName e2 = EChannelName.eRed;

            Utilities.CopyChannels(libraryData.Texture, textureTemp, 1, out e1, out e2);
            Utilities.CopyChannels(libraryData.Texture, textureTemp, 1, out e2, out e1);

            textureTemp.Dispose();

            UpdateImage(image, libraryData);
        }
示例#2
0
        /// <summary>
        /// Exports the specified image.
        /// </summary>
        /// <param name="image">The image.</param>
        /// <param name="libraryData">The library data.</param>
        /// <param name="export">The export request.</param>
        private void Export(TexImage image, PvrTextureLibraryData libraryData, ExportRequest request)
        {
            Log.Info("Exporting to " + request.FilePath + " ...");

            if (request.MinimumMipMapSize > 1) // if a mimimun mipmap size was requested
            {
                int newMipMapCount = image.MipmapCount;
                for (int i = image.MipmapCount - 1; i > 0; --i) // looking for the mipmap level corresponding to the minimum size requeted.
                {
                    if (libraryData.Header.GetWidth((uint)i) >= request.MinimumMipMapSize || libraryData.Header.GetHeight((uint)i) >= request.MinimumMipMapSize)
                    {
                        break;
                    }
                    --newMipMapCount;
                }

                // Creating a new texture corresponding to the requested mipmap levels
                PVRTextureHeader header = new PVRTextureHeader(RetrieveNativeFormat(image.Format), image.Height, image.Width, image.Depth, newMipMapCount, image.ArraySize, image.FaceCount);
                PVRTexture texture = new PVRTexture(header, IntPtr.Zero);

                try
                {
                    for (uint i = 0; i < image.FaceCount; ++i)
                    {
                        for (uint j = 0; j < image.ArraySize; ++j)
                        {
                            for (uint k = 0; k < newMipMapCount; ++k)
                            {
                                Core.Utilities.CopyMemory(texture.GetDataPtr(k, j, i), libraryData.Texture.GetDataPtr(k, j, i), (int)libraryData.Header.GetDataSize((int)k, false, false));
                            }
                        }
                    }
                }
                catch (AccessViolationException e)
                {
                    texture.Dispose();
                    Log.Error("Failed to export texture with the mipmap minimum size request. ", e);
                    throw new TextureToolsException("Failed to export texture with the mipmap minimum size request. ", e);
                }

                // Saving the texture into a file and deleting it
                texture.Save(request.FilePath);
                texture.Dispose();
            }
            else
            {
                libraryData.Texture.Save(request.FilePath);
            }

            image.Save(request.FilePath);
        }