/// <summary> /// Switches the channels R and B. /// </summary> /// <param name="image">The image.</param> /// <param name="libraryData">The library data.</param> /// <param name="request">The request.</param> /// <exception cref="TexLibraryException">Unsuported format for channel switching.</exception> private void SwitchChannels(TexImage image, PvrTextureLibraryData libraryData, SwitchingBRChannelsRequest request) { Log.Info("Switching channels B and R ..."); switch (image.Format) { case SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_UNorm: image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_UNorm; break; case SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_Typeless: image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_Typeless; break; case SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_UNorm_SRgb: image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_UNorm_SRgb; break; case SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_Typeless: image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_Typeless; break; case SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_UNorm: image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_UNorm; break; case SiliconStudio.Paradox.Graphics.PixelFormat.R8G8B8A8_UNorm_SRgb: image.Format = SiliconStudio.Paradox.Graphics.PixelFormat.B8G8R8A8_UNorm_SRgb; break; default: Log.Error("Unsuported format for channel switching."); throw new TextureToolsException("Unsuported format for channel switching."); } PVRTexture textureTemp = new PVRTexture(libraryData.Header, libraryData.Texture.GetDataPtr()); EChannelName e1 = EChannelName.eBlue; EChannelName e2 = EChannelName.eRed; Utilities.CopyChannels(libraryData.Texture, textureTemp, 1, out e1, out e2); Utilities.CopyChannels(libraryData.Texture, textureTemp, 1, out e2, out e1); textureTemp.Dispose(); UpdateImage(image, libraryData); }
/// <summary> /// Exports the specified image. /// </summary> /// <param name="image">The image.</param> /// <param name="libraryData">The library data.</param> /// <param name="export">The export request.</param> private void Export(TexImage image, PvrTextureLibraryData libraryData, ExportRequest request) { Log.Info("Exporting to " + request.FilePath + " ..."); if (request.MinimumMipMapSize > 1) // if a mimimun mipmap size was requested { int newMipMapCount = image.MipmapCount; for (int i = image.MipmapCount - 1; i > 0; --i) // looking for the mipmap level corresponding to the minimum size requeted. { if (libraryData.Header.GetWidth((uint)i) >= request.MinimumMipMapSize || libraryData.Header.GetHeight((uint)i) >= request.MinimumMipMapSize) { break; } --newMipMapCount; } // Creating a new texture corresponding to the requested mipmap levels PVRTextureHeader header = new PVRTextureHeader(RetrieveNativeFormat(image.Format), image.Height, image.Width, image.Depth, newMipMapCount, image.ArraySize, image.FaceCount); PVRTexture texture = new PVRTexture(header, IntPtr.Zero); try { for (uint i = 0; i < image.FaceCount; ++i) { for (uint j = 0; j < image.ArraySize; ++j) { for (uint k = 0; k < newMipMapCount; ++k) { Core.Utilities.CopyMemory(texture.GetDataPtr(k, j, i), libraryData.Texture.GetDataPtr(k, j, i), (int)libraryData.Header.GetDataSize((int)k, false, false)); } } } } catch (AccessViolationException e) { texture.Dispose(); Log.Error("Failed to export texture with the mipmap minimum size request. ", e); throw new TextureToolsException("Failed to export texture with the mipmap minimum size request. ", e); } // Saving the texture into a file and deleting it texture.Save(request.FilePath); texture.Dispose(); } else { libraryData.Texture.Save(request.FilePath); } image.Save(request.FilePath); }