示例#1
0
文件: Scene.cs 项目: tiomke/paradox
 public Scene(SceneSettings settings)
 {
     Entities      = new TrackingCollection <Entity>();
     this.settings = settings;
 }
示例#2
0
文件: Scene.cs 项目: hck509/paradox
 public Scene(SceneSettings settings)
 {
     Entities = new TrackingCollection<Entity>();
     this.settings = settings;
 }