示例#1
0
        public override void ProcessZ()
        {
            this.StageData.StateSwitchData.SDPswitch.Difficulty = DifficultLevel.Extra;
            List <BaseMenuGroup>     menuGroupList        = this.StageData.MenuGroupList;
            MenuGroup_PlayerSelectEx groupPlayerSelectEx1 = new MenuGroup_PlayerSelectEx(this.StageData);

            groupPlayerSelectEx1.OriginalPosition = this.OriginalPosition;
            MenuGroup_PlayerSelectEx groupPlayerSelectEx2 = groupPlayerSelectEx1;

            menuGroupList.Add((BaseMenuGroup)groupPlayerSelectEx2);
        }
示例#2
0
        public override void ProcessZ()
        {
            StageData.StateSwitchData.SDPswitch.Difficulty = DifficultLevel.Extra;
            List <BaseMenuGroup>     menuGroupList        = StageData.MenuGroupList;
            MenuGroup_PlayerSelectEx groupPlayerSelectEx1 = new MenuGroup_PlayerSelectEx(StageData)
            {
                OriginalPosition = OriginalPosition
            };
            MenuGroup_PlayerSelectEx groupPlayerSelectEx2 = groupPlayerSelectEx1;

            menuGroupList.Add(groupPlayerSelectEx2);
        }