示例#1
0
        public YardSettingsStruct GetYardSettings(long entityId)
        {
            YardSettingsStruct result;

            if (!BlockSettings.Dictionary.TryGetValue(entityId, out result))
            {
                result = new YardSettingsStruct(entityId);
                SetYardSettings(entityId, result);
            }
            return(result);
        }
示例#2
0
 public void SetYardSettings(long entityId, YardSettingsStruct newSet)
 {
     BlockSettings[entityId] = newSet;
 }