示例#1
0
 public M2Animator(AnimationBlock block, Stormlib.MPQFile file, uint[] GlobalSeqs)
 {
     Block = block;
     File  = file;
     if (GlobalSeqs != null && block.SequenceID >= 0 && block.SequenceID < GlobalSeqs.Length)
     {
         Sequence = GlobalSeqs[block.SequenceID];
     }
     else
     {
         Sequence = 0;
     }
     SelectedAnim = 0;
 }
示例#2
0
 public M2Animator(AnimationBlock block, Stormlib.MPQFile file, uint[] GlobalSeqs, Stormlib.MPQFile[] AnimFiles)
     : this(block, file, GlobalSeqs)
 {
     this.AnimFiles = AnimFiles;
 }