示例#1
0
        /// <summary>
        /// Performs a path lookup obeying to the passed flags.
        /// </summary>
        /// <param name="rootDirectory">The root directory.</param>
        /// <param name="path">The path to resolve.</param>
        /// <param name="flags">Controls aspects of the path lookup process.</param>
        /// <returns>The directory entry of the resolved path.</returns>
        /// <exception cref="System.Security.SecurityException">The caller does not have access to the path or a component. For example the caller does not have the right to traverse the path.</exception>
        /// <exception cref="System.IO.PathTooLongException">The path is too long to traverse. This can be the result of circular symbolic links in the path.</exception>
        /// <exception cref="System.IO.FileNotFoundException">The file or folder path was not found. This exception can be prevented by specifying PathResolutionFlags.DoNotThrowNotFoundException.</exception>
        /// <exception cref="System.IO.DirectoryNotFoundException">A path component was not found. This exception can be prevented by specifying PathResolutionFlags.DoNotThrowNotFoundException.</exception>
        /// <remarks>
        /// This call my result in other exceptions not specified in the above list. Other exceptions can be thrown by IVfsNode implementations, which are visited during the traversal
        /// process. For example a network file system node may throw an exception, if the server is unreachable.
        /// </remarks>
        public static DirectoryEntry Resolve(DirectoryEntry rootDirectory, ref string path, PathResolutionFlags flags)
        {
            // FIXME: Get the root from the thread execution block
            DirectoryEntry current  = rootDirectory;
            PathResolver   resolver = new PathResolver(rootDirectory, current);

            return(resolver.Resolve(ref path, flags));
        }
示例#2
0
        /// <summary>
        /// Performs a standard path lookup.
        /// </summary>
        /// <param name="rootDirectory">The root directory.</param>
        /// <param name="path">The path to resolve.</param>
        /// <returns>The directory entry of the resolved path.</returns>
        /// <exception cref="System.Security.SecurityException">The caller does not have access to the path or a component. For example the caller does not have the right to traverse the path.</exception>
        /// <exception cref="System.IO.PathTooLongException">The path is too long to traverse. This can be the result of circular symbolic links in the path.</exception>
        /// <exception cref="System.IO.FileNotFoundException">The file or folder path not found.</exception>
        /// <exception cref="System.IO.DirectoryNotFoundException">A path component was not found.</exception>
        /// <remarks>
        /// This call my result in other exceptions not specified in the above list. Other exceptions can be thrown by IVfsNode implementations, which are visited during the traversal
        /// process. For example a network file system node may throw an exception, if the server is unreachable.
        /// </remarks>
        public static DirectoryEntry Resolve(DirectoryEntry rootDirectory, ref string path)
        {
            // FIXME: Remove the root argument. The filesystem root should be unique for a process as part of a security model similar to jails, e.g. give apps from
            // untrusted sources their private filesystem regions.

            // FIXME: Get the root from the thread execution block
            DirectoryEntry current  = rootDirectory;
            PathResolver   resolver = new PathResolver(rootDirectory, current);

            return(resolver.Resolve(ref path, PathResolutionFlags.None));
        }
示例#3
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        /// <summary>
        /// Checks if the caller has access to the inode
        /// </summary>
        /// <param name="path">The resource to check permissions for.</param>
        /// <returns>True if the requested access mode combination is available to the immediate caller. If any one requested access mode is not available, the result is false.</returns>
        public static bool Access(string path, AccessMode mode)
        {
            DirectoryEntry entry = PathResolver.Resolve(rootNode, ref path, PathResolutionFlags.DoNotThrowNotFoundException);

            if (null != entry)
            {
                return(AccessCheck.Perform(entry, mode, AccessCheckFlags.NoThrow));
            }

            return(false);
        }
示例#4
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        /// <summary>
        /// Deletes the named node from the filesystem.
        /// </summary>
        /// <param name="path">The path, which identifies a node.</param>
        public static void Delete(string path)
        {
            DirectoryEntry entry = PathResolver.Resolve(rootNode, ref path, PathResolutionFlags.DoNotThrowNotFoundException);

            if (null != entry)
            {
                AccessCheck.Perform(entry, AccessMode.Delete, AccessCheckFlags.None);
                //entry.Node.Delete();
                entry.Parent.Node.Delete(entry.Node, entry);
                entry.Release();
            }
        }
示例#5
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        public static object Open(string path, FileAccess access, FileShare share)
        {
            DirectoryEntry entry = PathResolver.Resolve(rootNode, ref path);

            /* HINT:
             *
             * 1. Do we really need to pass the FileShare flags down to the inode?
             * 2. Shouldn't we have some sort of lock deamon governing shared access?
             *
             * Ansers:
             * 1. Yes.
             * 2. Yes and no. A lock deamon would only work for local filesystems. For imported
             *    ones we need to notify the server of the sharing lock anyway, so that the IVfsNode
             *    (acting as a client to the server) is the best place to do it without giving the
             *    lock deamon knowledge of all file sharing protocols (afp, smb, ftp, name it.)
             * 3. The inode may reject the file sharing requests. We do want to represent devices
             *    and sync objects in the VFS, which means *they* need to decide if the flags are
             *    applicable.
             *
             */

            // FIXME: Perform access checks on the DirectoryEntry/IVfsNode.
            AccessMode modeFlags = AccessMode.Exists;

            switch (access)
            {
            case FileAccess.Read:
                modeFlags = AccessMode.Read;
                break;

            case FileAccess.Write:
                modeFlags = AccessMode.Write;
                break;

            case FileAccess.ReadWrite:
                modeFlags = AccessMode.Read | AccessMode.Write;
                break;
            }

            AccessCheck.Perform(entry, modeFlags, AccessCheckFlags.None);

            if (entry == null)
            {
                SharpOS.Kernel.ADC.TextMode.WriteLine("VirtualFileSystem.Open.4a");
            }
            if (entry.Node == null)
            {
                SharpOS.Kernel.ADC.TextMode.WriteLine("VirtualFileSystem.Open.4b");
            }
            return(entry.Node.Open(access, share));
        }
示例#6
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        /// <summary>
        /// Creates a new node in the (virtual) filesystem.
        /// </summary>
        /// <param name="path">The path to create.</param>
        /// <param name="type">The type of the node to create.</param>
        /// <param name="settings">Settings used to initialize the node.</param>
        /// <param name="access">Requests the specified access modes on the created object.</param>
        /// <param name="share">Requests the specified sharing settings on the object.</param>
        /// <returns>The created filesystem object.</returns>
        /// <remarks>
        /// This function creates new nodes in the virtual filesystem. In contrast to *nix this call
        /// creates all node types, e.g. files, directories, devices and more. Specific types may
        /// require additional settings, which are specified in a settings object passed as the third
        /// parameter.
        /// </remarks>
        public static object Create(string path, VfsNodeType type, object settings, FileAccess access, FileShare share)
        {
            // Retrieve the parent directory
            DirectoryEntry parent = PathResolver.Resolve(rootNode, ref path, PathResolutionFlags.RetrieveParent);

            // Check if the caller has write access in the directory
            AccessCheck.Perform(parent, AccessMode.Write, AccessCheckFlags.None);

            // Yes, we do have write access. Create the new vfs node
            IVfsNode node = parent.Node.Create(path, type, settings);
            // FIXME: Assert(null != node);
            DirectoryEntry entry = DirectoryEntry.Allocate(parent, path, node);

            // FIXME: Fix the permissions for this call. *nix does this using its bitmasks, Win32 through its huge CreateFile API.
            return(node.Open(access, share));
        }
示例#7
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        /// <summary>
        /// Mounts a new file system.
        /// </summary>
        /// <param name="source">The source of the filesystem. This is usually a device name, but can also be another directory.</param>
        /// <param name="target">The path including the name of the mount point, where to mount the new filesystem.</param>
        public static void Mount(string source, string target)
        {
            // Retrieve the parent directory of the mount
            DirectoryEntry parent = PathResolver.Resolve(rootNode, ref target, PathResolutionFlags.RetrieveParent);

            if (parent == null)
            {
                throw new System.ArgumentException();
            }

            IFileSystem root = FileSystemFactory.CreateFileSystem(source);

            if (root == null)
            {
                throw new System.ArgumentException();
            }

            PathSplitter path = new PathSplitter(target);

            DirectoryEntry.Allocate(parent, path.Last, root.Root);
        }
示例#8
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		/// <summary>
		/// Performs a standard path lookup.
		/// </summary>
		/// <param name="rootDirectory">The root directory.</param>
		/// <param name="path">The path to resolve.</param>
		/// <returns>The directory entry of the resolved path.</returns>
		/// <exception cref="System.Security.SecurityException">The caller does not have access to the path or a component. For example the caller does not have the right to traverse the path.</exception>
		/// <exception cref="System.IO.PathTooLongException">The path is too long to traverse. This can be the result of circular symbolic links in the path.</exception>
		/// <exception cref="System.IO.FileNotFoundException">The file or folder path not found.</exception>
		/// <exception cref="System.IO.DirectoryNotFoundException">A path component was not found.</exception>
		/// <remarks>
		/// This call my result in other exceptions not specified in the above list. Other exceptions can be thrown by IVfsNode implementations, which are visited during the traversal
		/// process. For example a network file system node may throw an exception, if the server is unreachable.
		/// </remarks>
		public static DirectoryEntry Resolve (DirectoryEntry rootDirectory, ref string path)
		{
			// FIXME: Remove the root argument. The filesystem root should be unique for a process as part of a security model similar to jails, e.g. give apps from
			// untrusted sources their private filesystem regions.

			// FIXME: Get the root from the thread execution block
			DirectoryEntry current = rootDirectory;
			PathResolver resolver = new PathResolver (rootDirectory, current);
			return resolver.Resolve (ref path, PathResolutionFlags.None);
		}
示例#9
0
		/// <summary>
		/// Performs a path lookup obeying to the passed flags.
		/// </summary>
		/// <param name="rootDirectory">The root directory.</param>
		/// <param name="path">The path to resolve.</param>
		/// <param name="flags">Controls aspects of the path lookup process.</param>
		/// <returns>The directory entry of the resolved path.</returns>
		/// <exception cref="System.Security.SecurityException">The caller does not have access to the path or a component. For example the caller does not have the right to traverse the path.</exception>
		/// <exception cref="System.IO.PathTooLongException">The path is too long to traverse. This can be the result of circular symbolic links in the path.</exception>
		/// <exception cref="System.IO.FileNotFoundException">The file or folder path was not found. This exception can be prevented by specifying PathResolutionFlags.DoNotThrowNotFoundException.</exception>
		/// <exception cref="System.IO.DirectoryNotFoundException">A path component was not found. This exception can be prevented by specifying PathResolutionFlags.DoNotThrowNotFoundException.</exception>
		/// <remarks>
		/// This call my result in other exceptions not specified in the above list. Other exceptions can be thrown by IVfsNode implementations, which are visited during the traversal
		/// process. For example a network file system node may throw an exception, if the server is unreachable.
		/// </remarks>
		public static DirectoryEntry Resolve (DirectoryEntry rootDirectory, ref string path, PathResolutionFlags flags)
		{
			// FIXME: Get the root from the thread execution block
			DirectoryEntry current = rootDirectory;
			PathResolver resolver = new PathResolver (rootDirectory, current);
			return resolver.Resolve (ref path, flags);
		}
示例#10
0
 /// <summary>
 /// Changes the current directory in the thread execution block.
 /// </summary>
 /// <param name="path">The path to change to. This path may be relative or absolute.</param>
 /// <
 public static void ChangeDirectory(string path)
 {
     DirectoryEntry entry = PathResolver.Resolve(rootNode, ref path);
     // FIXME: Set the current directory in the thread execution block
 }