public static void SendBotProgressMessage(MessageDestination destination, BotProgressMessage val) { SendBotProgressMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Flag, val.Progress, val.Header); }
public static void SendBotProgressMessage(this Player player, BotProgressMessage val) { SendBotProgressMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendBotProgressMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, BotProgressMessage val) { SendBotProgressMessage(destination, floatValue,playerEntity , val.Flag, val.Progress, val.Header); }