public static void SendBotProgressMessage(MessageDestination destination, BotProgressMessage val)
 {
     SendBotProgressMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Flag, val.Progress, val.Header);
 }
 public static void SendBotProgressMessage(this Player player, BotProgressMessage val)
 {
     SendBotProgressMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendBotProgressMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, BotProgressMessage val)
 {
     SendBotProgressMessage(destination, floatValue,playerEntity , val.Flag, val.Progress, val.Header);
 }