public void uniform4iv(WebGLUniformLocation location, WebGLIntArray v) { }
示例#2
0
 public void set(WebGLIntArray array, int offset)
 {
 }
示例#3
0
 public void set(WebGLIntArray array)
 {
 }
示例#4
0
	public void set(WebGLIntArray array, int offset) {}
示例#5
0
	public void set(WebGLIntArray array) {}
示例#6
0
 public void uniform4iv(WebGLUniformLocation location, WebGLIntArray v)
 {
 }