public void uniform4iv(WebGLUniformLocation location, WebGLIntArray v) { }
Example #2
0
 public void set(WebGLIntArray array, int offset)
 {
 }
Example #3
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 public void set(WebGLIntArray array)
 {
 }
Example #4
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	public void set(WebGLIntArray array, int offset) {}
Example #5
0
	public void set(WebGLIntArray array) {}
Example #6
0
 public void uniform4iv(WebGLUniformLocation location, WebGLIntArray v)
 {
 }