public void texSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, WebGLArray pixels) { }
 public void bufferSubData(int target, int offset, WebGLArray data) { }
 public void texImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, WebGLArray pixels) { }
 public void bufferData(int target, WebGLArray data, int usage) { }
示例#5
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 public void texSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, WebGLArray pixels)
 {
 }
示例#6
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 public void texImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, WebGLArray pixels)
 {
 }
示例#7
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 public void bufferSubData(int target, int offset, WebGLArray data)
 {
 }
示例#8
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 public void bufferData(int target, WebGLArray data, int usage)
 {
 }