public void texSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, WebGLArray pixels) { }
public void bufferSubData(int target, int offset, WebGLArray data) { }
public void texImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, WebGLArray pixels) { }
public void bufferData(int target, WebGLArray data, int usage) { }