public TestLevel(Game game, Maria maria, int levelLength) : base(game) { this.maria = maria; this.levelLength = levelLength; blockStripQueue = new Queue<BlockStrip>(); resetLevel(); }
public override void init(Game game, int width, int height) { base.init(game, width, height); var maria = new Maria(new Vector3(0, 1, 2), game); initialGameObjects.Add(maria); initialGameObjects.Add(new TestLevel(game, maria, 500)); camera = new MariaCamera(game, width, height, maria); }
public MariaCamera(Game game, int width, int height, Maria maria) : base(game, width, height) { this.maria = maria; }