public TestLevel(Game game, Maria maria, int levelLength)
     : base(game)
 {
     this.maria = maria;
     this.levelLength = levelLength;
     blockStripQueue = new Queue<BlockStrip>();
     resetLevel();
 }
        public override void init(Game game, int width, int height)
        {
            base.init(game, width, height);

            var maria = new Maria(new Vector3(0, 1, 2), game);
            initialGameObjects.Add(maria);
            initialGameObjects.Add(new TestLevel(game, maria, 500));

            camera = new MariaCamera(game, width, height, maria);
        }
 public MariaCamera(Game game, int width, int height, Maria maria)
     : base(game, width, height)
 {
     this.maria = maria;
 }