public void Bind( D3D9.Device dev, D3D9.Volume volume, D3D9.BaseTexture mipTex )
		{
			//Entering critical section
			LockDeviceAccess();

			var bufferResources = GetBufferResources( dev );
			var isNewBuffer = false;

			if ( bufferResources == null )
			{
				bufferResources = new BufferResources();
				this.mapDeviceToBufferResources.Add( dev, bufferResources );
				isNewBuffer = true;
			}

			bufferResources.MipTex = mipTex;
			bufferResources.Volume = volume;

			var desc = volume.Description;
			width = desc.Width;
			height = desc.Height;
			depth = desc.Depth;
			format = D3D9Helper.ConvertEnum( desc.Format );
			// Default
			rowPitch = Width;
			slicePitch = Height*Width;
			sizeInBytes = PixelUtil.GetMemorySize( Width, Height, Depth, Format );

			if ( isNewBuffer && this.ownerTexture.IsManuallyLoaded )
			{
				foreach ( var it in this.mapDeviceToBufferResources )
				{
					if ( it.Value != bufferResources && it.Value.Volume != null && it.Key.TestCooperativeLevel().Success &&
					     dev.TestCooperativeLevel().Success )
					{
						var fullBufferBox = new BasicBox( 0, 0, 0, Width, Height, Depth );
						var dstBox = new PixelBox( fullBufferBox, Format );

						var data = new byte[sizeInBytes];
						using ( var d = BufferBase.Wrap( data ) )
						{
							dstBox.Data = d;
							BlitToMemory( fullBufferBox, dstBox, it.Value, it.Key );
							BlitFromMemory( dstBox, fullBufferBox, bufferResources );
							Array.Clear( data, 0, sizeInBytes );
						}
						break;
					}
				}
			}

			//Leaving critical section
			UnlockDeviceAccess();
		}