/// <summary> /// Multiplies a vector by a scalar. /// </summary> /// <param name="v">A <see cref="Vector4F"/> instance.</param> /// <param name="s">A scalar.</param> /// <returns>A new <see cref="Vector4F"/> containing the result.</returns> public static Vector4F operator *(float s, Vector4F v) { return(Vector4F.Multiply(v, s)); }
/// <summary> /// Multiplies a vector by a scalar. /// </summary> /// <param name="vector">A <see cref="Vector4F"/> instance.</param> /// <param name="scalar">A single-precision floating-point number.</param> /// <returns>A new <see cref="Vector4F"/> containing the result.</returns> public static Vector4F operator *(float scalar, Vector4F vector) { return(Vector4F.Multiply(vector, scalar)); }