示例#1
0
 private void User_StateChanged(UserClient Sender, bool Connected)
 {
     if (Connected == true)
     {
         this.Connected = 2;
     }
     else
     {
         this.Connected = 1;
     }
 }
示例#2
0
        private void SetUser()
        {
            try { User.Dispose(); } catch { }

            User = new UserClient
            {
                KeepAlive     = true,
                BufferSize    = 32768,
                MaxPacketSize = 1048576
            };
        }
示例#3
0
 private void User_ExceptionThrown(UserClient Sender, Exception Ex)
 {
     Connected = -1;
 }