public virtual bool OnDroppedOnto( Mobile from, Item target ) { if ( Deleted || from.Deleted || target.Deleted || from.Map != target.Map || from.Map == null || target.Map == null ) return false; else if ( from.AccessLevel < AccessLevel.GameMaster && !from.InRange( target.GetWorldLocation(), 2 ) ) return false; else if ( !from.CanSee( target ) || !from.InLOS( target ) ) return false; else if ( !target.IsAccessibleTo( from ) ) return false; else if ( !from.OnDroppedItemOnto( this, target ) ) return false; else return target.OnDragDrop( from, this ); }
public virtual bool OnDroppedOnto( Mobile from, Item target ) { if ( IsUnderYourFeet( from, target ) ) { from.SendMessage( "No puedes mover eso, ¡estás pisando la bolsa!" ); return false; } else if ( Deleted || from.Deleted || target.Deleted || from.Map != target.Map || from.Map == null || target.Map == null ) return false; else if ( from.AccessLevel < AccessLevel.GameMaster && !from.InRange( target.GetWorldLocation(), 2 ) ) return false; else if ( !from.CanSee( target ) || !from.InLOS( target ) ) return false; else if ( !target.IsAccessibleTo( from ) ) return false; else if ( !from.OnDroppedItemOnto( this, target ) ) return false; else if ( NonTransferable && from.IsPlayer && from.AccessLevel <= AccessLevel.GameMaster ) { HandleInvalidTransfer( from ); return false; } else return target.OnDragDrop( from, this ); }